CATrends: Loot Boxes in Video Games
Class-action trend likens purchasing loot boxes in video games to pulling a lever on a slot machine.
Class-action trend likens purchasing loot boxes in video games to pulling a lever on a slot machine.
The in-store presence of Pokémon prompts TINA.org inquiry about possible marketing agreements.
Engine noises “sold separately.”
Allegations: Using dark patterns to induce players to make in-game purchases and failing to disclose the odds of winning a valuable reward