
CATrends: Loot Boxes in Video Games
Class-action trend likens purchasing loot boxes in video games to pulling a lever on a slot machine.
N.A. et al. v. Nintendo of America Inc.
23-cv-2424, N.D. Cal.
(May 2023)
Spotlight Pipes in Mario Kart Tour
Using dark patterns to induce players to make in-game purchases
Failing to disclose the odds of obtaining a valuable reward from firing a Spotlight Pipe and that firing a Spotlight Pipe in the game constitutes gambling
Pending
Class-action trend likens purchasing loot boxes in video games to pulling a lever on a slot machine.
The in-store presence of Pokémon prompts TINA.org inquiry about possible marketing agreements.
Engine noises “sold separately.”