Blog Raises Major Red Flags with Roblox Class-Action Settlement

How millions of kids will lose their rights to be properly refunded for their losses.

| Laura Smith

In 2021, a 12-year-old child going by the pseudonym Jane Doe brought a class action against Roblox for losses suffered by millions of kids as a result of the platform’s “content-deletion scheme.” Her complaint explains that when she was about 10 years old, Jane created a Roblox account, purchased Robux, and used this in-game virtual currency to purchase clothing for her avatar, thinking that meant she owned the items and that they would remain in her inventory. But that turned out not to be the case – Roblox deleted several of Jane’s purchased items without warning or explanation, and without any refund. And this, according to the class-action complaint, is what happened to 8 million others.

A year and half after bringing her lawsuit, the parties – Roblox on one side and the roughly 8 million kids on the other – reached a settlement agreement that would, if approved by the court, resolve the entire case. But doesn’t think that the settlement is fair and so it filed an amicus curiae (“friend of the court”) brief yesterday, asking a California federal district court to reject the proposed settlement. Some of those issues highlighted in’s brief are examined below.

  1. The proposed “action” required of Roblox to settle the case does not actually fix the problem that is the basis for the lawsuit.
    The entire premise of plaintiff’s complaint is that Roblox deceptively encourages kids to purchase in-game content that Roblox later deletes without warning and without any refund or credit. But instead of requiring that Roblox ensure offending items are not allowed to be sold on its platform (which would actually solve the problem), the proposed settlement simply requires Roblox to maintain a secretive Robux credit policy it implemented two years ago that the named plaintiff, through counsel, has already described as “ineffective” and “insufficient.” These criticisms are spot on. In fact, as of today, Roblox’s Terms of Use make no mention of any purported refund or credit policy. Quite to the contrary, the current Terms actually allow Roblox to remove content without any advance notice and without refunding users:

    Roblox has the right, in its discretion, to suspend the availability of, or remove from the Services, any content (including Experiences, Virtual Items and any other UGC) without advance notice. Roblox is not liable for any losses User takes as a result of such suspension or removal, and Roblox is not required to refund any Robux or other funds that User has spent on any removed or suspended content.

    Yes, you read that right. Roblox is keeping its right to delete content whenever it wants and not refund users. As for its purported Robux credit refund policy, details about that policy – including who would be eligible and when – are not published anywhere as far as can tell.

  2. The vast majority of class members will not receive any money to compensate them for their losses, but rather will get Robux credits.
    In order for any class member to get any cash out of this deal, they must have lost at least $10. That’s an arbitrary and unfair line to draw given that “the vast majority” of class members, who are mostly kids, lost “a handful of dollars.” That means most won’t get any money back but will instead be stuck with Robux credits. Why is that a problem? Because as the named plaintiff, through counsel, has said, getting Robux credits instead of cash as compensation means that “users are—at best—forced to continue playing Roblox (and become subject to more unsavory business practices), or accept their losses and leave.” Spot on again. In order for these class members to get any benefits from this bargain, they are required to go back on the Roblox platform (which may or may not delete their content again and may or may not refund them) and make more purchases. Meaning that the true winner here is Roblox, which will reap the benefits of class members giving it more business and will collect a significant portion of every Robux transaction that class members make on the platform.
  3. Attorneys’ fees are grossly disproportionate to class recovery.
    At this point, you may be asking why the class would agree to a deal that they have criticized, rather harshly, in the past. The answer may be simple: attorneys’ fees – $2.5 million in attorneys’ fees is being requested by plaintiff’s attorney in the proposed settlement agreement.

It’s worth noting that the Ninth Circuit Court of Appeals – where this case would end up if there is an appeal – has been critical of unfair class-action settlements in the past. In one case, decided the same year the Roblox case was filed, the court quoted “Hamilton: An American Musical” to explain a fundamental issue with class-action settlements:

“Two Virginians and an immigrant walk into a room/ diametrically opposed/ foes/ They emerge with a compromise/ Having opened doors that were previously closed/Bros/ . . . No one else was in the room where it happened . . . No one really knows how the game is played/ The art of the trade/ How the sausage gets made/ We just assume that it happens/ But no one else is in the room where it happens.”

Though that process suffices for political compromise and even most settlements, it does not for class action settlements. Because they impose binding judgments on absent class members, federal courts must approve class action settlements and ensure that they are fair, reasonable, and adequate.

And that is precisely what is urging the court to do here – only approve a settlement that is fair, reasonable and adequate. Because the proposed agreement does not meet this bar, is urging the court to deny final approval.

The final fairness hearing is scheduled for Sept. 27. Stay tuned for updates.

Laura Smith

As Legal Director, Laura is responsible for overseeing’s overall legal strategy. She believes that efficient and ethical markets only work if there is complete – and accurate – information…

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